MistfallHunters
Unofficial fan resource · info gathered 2026-10-23 · every fact is labeled confirmed, reported or unknown and sourced — how we know.

Mistfall Hunter class tier list Editorial read, October 29, 2026

Which class is strongest right now — our editorial read of the developer's official patch notes. Reflects every balance change through the October 21, 2026 Live Update (which itself changed no class numbers). Reported Steam news / DevNotes ↗

info gathered 2026-10-23
No class sits in S. Since launch (July 29, 2026) every class the developer called strong has been cut back, and no official note names a runaway winner. This is our editorial read of the patch notes, not measured data; your results depend on skill, gear and squad. Season 2 is set to add damage falloff and crowd-control diminishing returns for duplicate-class squads (Council AMA, September 30, 2026), which may reshuffle this.

Tier A — strong — the developer named these as overperforming and has been trimming them

Mercenary

DevNote #8 (Aug 20) said Sword and Shield builds were overperforming and Hammer leaned slightly overtuned. Cut on Aug 19 (Perfect Block stagger, Block Damage Boost shield, Stacked Slash PvP damage), Aug 28 (Hammer dodge invincibility removed, Skullcrusher cooldown up) and Sep 23 (Rock Scatter damage); small give-backs on Sep 3 and Oct 15 (Sword and Shield can now overdraw Energy on Block). Our read: still in the top group after the cuts.

Blackarrow

DevNote #8 (Aug 20) said Blackarrow has exceptional initiation tools and damage while keeping safe kiting, and that ranged classes will be brought down. Cut on Aug 6 (Steel Arrow impact) and Aug 12 (Mysticfly, Steel Arrow and Dodge Power Shot cooldowns up; solo PvP damage multiplier reduced); since then mostly small buffs (Spore Arrow damage Aug 28, Steel Arrow cooldown Sep 3, uncharged Featherlight Arrow damage Sep 15).

Sorcerer

DevNote #8 (Aug 20) named it with Blackarrow: exceptional initiation and damage with safe kiting, and a very high skill ceiling. Cut on Aug 12 (solo PvP damage multiplier reduced, Fire Bolt damage, Crystal Icebolt cooldown) and Aug 28 (Meteor Charm PvP damage, Gravitational Vortex damage greatly reduced, Shadow Veil shorter); Thunderstrike lost its damage falloff on Sep 3. Strong in practised hands; hard to learn.

Shadowstrix

DevNote #8 (Aug 20) called its mobility plus front-line strength too dominant and said its Super Armor will likely go. Cut on Aug 12 (Spinning Slash Super Armor, Phantom Shift cooldown, Battle Frenzy piercing), Aug 19 (Free Movement wind-up), Aug 28 (Phantom Shift speed, Spinning Slash and Flurry Strike damage) and Sep 3 (longer wind-ups, Flurry Strike Energy). Where it stands after four rounds of cuts is unclear — it may have dropped.

Tier B — unclear — the patch record does not show where these stand

Withered Knight

Buffed on Jul 30 (Polearm and Shield), Aug 6 and Aug 19 (Greatsword movement and attack speed, Super Armor on a charged heavy strike, Parry and Breakthrough Charge cooldowns). DevNote #8 (Aug 20) still called the Enhanced Shield Bash build underperforming, Sep 15 trimmed Heavy Strike and Execution damage, and the Sep 30 AMA says melee classes are at a clear disadvantage against bosses. Probably better than at launch; no note says by how much.

Seer

Barely touched since launch: the only balance change was a shorter Shelter Rune cooldown (Sep 15), and DevNote #8 does not mention it. Before launch DevNote #7 (Jul 24) rated Catalyst damage on the weaker side and Mace slightly overturned. Standing unclear; its value still rides on the squad around it.

Best class for…

Best for beginners

Mercenary

Forgiving melee with high defence, and since October 15 Sword and Shield can keep blocking on low Energy — the simplest pick to learn the extraction loop on.

Best solo

Shadowstrix

Its loot-and-leave mobility is a style the developer says it will keep (DevNote #8), even after the cuts to its fighting power.

Best in a squad

Seer

A good Seer makes a trio far harder to kill — support is what it is built for, and patches have barely changed it.

Best aggressive

Mercenary

DevNote #8 called the Sword build's burst and chase exceptionally strong; trimmed since, but still built to press a fight.

What changed

How we rank

An editorial read of the official record: the developer's DevNotes and the balance section of every Steam patch note since the June 17, 2026 beta update. The developer publishes no win rates or pick rates, so no class is placed on numbers. A class moves when the developer itself says it is over- or under-performing, or when a run of patches cuts or boosts it. Where the record is thin, the page says the standing is unclear.

Patch notes this read relies on

Picking your first class → · Builds → · All classes →